PRO10 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_PRO10_02_DSG
Known providers
Legendary Explorer data_text export
Type: extracted dataset · Delivery: unknown · Mount priority: Not applicable or unknown
BIOA_PRO10_02_DSG.txtBIOA_PRO10_02_DSG_LOC_DE.txt(DE)BIOA_PRO10_02_DSG_LOC_FR.txt(FR)BIOA_PRO10_02_DSG_LOC_INT.txt(INT)BIOA_PRO10_02_DSG_LOC_IT.txt(IT)BIOA_PRO10_02_DSG_LOC_PLPC.txt(PLPC)BIOA_PRO10_02_DSG_LOC_RA.txt(RA)
Conversations
- Trig Jenkins Dialog
pro10_trig_jenkins_dlg - Trigger 03 B River Ambush Dialog
pro10_trigger_03_b_river_ambush_dlg - Trigger 04 Captain Dead Dialog
pro10_trigger_04_captain_dead_dlg
Sequence graph
- 393Actions
- 109Conditions
- 68Events
- 19Sequence references
- 41Sequences
- 448Variables
1,911 normalized graph links (execution, variable, and parent relationships).
Contents
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