PRO10 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_PRO10_01_DSG
Known providers
Legendary Explorer data_text export
Type: extracted dataset · Delivery: unknown · Mount priority: Not applicable or unknown
BIOA_PRO10_01_DSG.txtBIOA_PRO10_01_DSG_LOC_DE.txt(DE)BIOA_PRO10_01_DSG_LOC_FR.txt(FR)BIOA_PRO10_01_DSG_LOC_INT.txt(INT)BIOA_PRO10_01_DSG_LOC_IT.txt(IT)BIOA_PRO10_01_DSG_LOC_PLPC.txt(PLPC)BIOA_PRO10_01_DSG_LOC_RA.txt(RA)
Conversations
- Trig02 A River Approach Dialog
pro10_trig02_a_river_approach_dlg - Trig02 C Bodies Dialog
pro10_trig02_c_bodies_dlg - Trig02 D Nihlus Dialog
pro10_trig02_d_nihlus_dlg - Trigger 01 Outside Ship Dialog
pro10_trigger_01_outside_ship_dlg - Trigger 02 B Gasbag Dialog
pro10_trigger_02_b_gasbag_dlg
Sequence graph
- 309Actions
- 100Conditions
- 55Events
- 14Sequence references
- 35Sequences
- 350Variables
1,525 normalized graph links (execution, variable, and parent relationships).
Contents
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