Normandy Interior
NOR10
Walkable interior of the SSV Normandy.
106 logical packages currently associated with this area code.
Main area
Section 00
- Normandy Interior — Main area — Art and visual assets
BIOA_NOR10_00_ART - Normandy Interior — Main area — Unclassified content
BIOA_NOR10_00_DS1 - Normandy Interior — Main area — Unclassified content
BIOA_NOR10_00_DS2 - Normandy Interior — Main area — Design, gameplay, and Kismet logic
BIOA_NOR10_00_DSG - Normandy Interior — Main area — Level layout
BIOA_NOR10_00_LAY - Normandy Interior — Main area — Placed content
BIOA_NOR10_00_PLC - Normandy Interior — Main area — Unclassified content
bioa_Nor10_00_QAP - Normandy Interior — Main area — Sound content
BIOA_NOR10_00_SND
Streamed subarea
Section 01
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_01_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_01_DS1 - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_01_DS2 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_01_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_01_LAY - Normandy Interior — Streamed subarea — Placed content
BIOA_NOR10_01_PLC - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_01_SND
Streamed subarea
Section 02
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_02_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_02_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_02_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_02_LAY - Normandy Interior — Streamed subarea — Placed content
BIOA_NOR10_02_PLC - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_02_SND
Streamed subarea
Section 03
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_03_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_03_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_03_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_03_GM_LAY - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_03_GM_SND - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_03_LAY - Normandy Interior — Streamed subarea — Placed content
BIOA_NOR10_03_PLC - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_03_SND
Streamed subarea
Section 04
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_04_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_04_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_04_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_04_LAY - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_04_SND
Streamed subarea
Section 04A
Streamed subarea
Section 05
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_05_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_05_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_05_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_05_LAY - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_05_SND
Streamed subarea
Section 06
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_06_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_06_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_06_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_06_LAY - Normandy Interior — Streamed subarea — Placed content
BIOA_NOR10_06_PLC - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_06_SND
Streamed subarea
Section 06A
Streamed subarea
Section 06B
Streamed subarea
Section 07
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_07_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_07_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_07_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_07_LAY - Normandy Interior — Streamed subarea — Placed content
BIOA_NOR10_07_PLC - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_07_SND
Streamed subarea
Section 08
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_08_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_08_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_08_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_08_LAY - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_08_SND
Streamed subarea
Section 09
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_09_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_09_DS1 - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_09_DS2 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_09_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_09_LAY - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_09_SND
Streamed subarea
Section 10
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_10_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_10_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_10_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_10_LAY - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_10_SND
Streamed subarea
Section 11
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_11_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_11_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_11_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_11_LAY - Normandy Interior — Streamed subarea — Placed content
BIOA_NOR10_11_PLC - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_11_SND
Streamed subarea
Section 12
- Normandy Interior — Streamed subarea — Art and visual assets
BIOA_NOR10_12_ART - Normandy Interior — Streamed subarea — Unclassified content
BIOA_NOR10_12_DS1 - Normandy Interior — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_NOR10_12_DSG - Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_12_LAY - Normandy Interior — Streamed subarea — Placed content
BIOA_NOR10_12_PLC - Normandy Interior — Streamed subarea — Sound content
BIOA_NOR10_12_SND
Streamed subarea
Section 13
- Normandy Interior — Streamed subarea — Level layout
BIOA_NOR10_13_LAY
General
- Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_01crew_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_01escape_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_01patton_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_02crew_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_03crew_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_03marines_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_06crew_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_06kaidan_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_06locker_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_06lockera_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_06lockerk_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_06lockerl_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_06wake_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_07wake_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_08liara_DSG - Normandy Interior — General — Unclassified content
BIOA_NOR10_09ashley_DS2 - Normandy Interior — General — Unclassified content
BIOA_NOR10_09kaidan_DS2 - Normandy Interior — General — Unclassified content
BIOA_NOR10_09liara_DS2 - Normandy Interior — General — Level layout
BIOA_NOR10_09ROM_LAY - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_11ash_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_11Holos_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_11salarians_DSG - Normandy Interior — General — Design, gameplay, and Kismet logic
BIOA_NOR10_12tali_DSG