Pinnacle Station
PRC2 · Aliases: Vegas
Pinnacle Station DLC content; Vegas is its internal codename.
88 logical packages currently associated with this area code.
General
- Pinnacle Station — General — Unclassified content
BIOA_PRC2 - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCAHERN - Pinnacle Station — General — Art and visual assets
BIOA_PRC2_CCAHERN_ART - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCAHERN_DSG - Pinnacle Station — General — Sound content
BIOA_PRC2_CCAHERN_SND - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCAIRLOCK - Pinnacle Station — General — Art and visual assets
BIOA_PRC2_CCAIRLOCK_ART - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCAIRLOCK_DSG - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCCAVE - Pinnacle Station — General — Level layout
BIOA_PRC2_CCCAVE01_LAY - Pinnacle Station — General — Level layout
BIOA_PRC2_CCCAVE02_LAY - Pinnacle Station — General — Level layout
BIOA_PRC2_CCCAVE03_LAY - Pinnacle Station — General — Level layout
BIOA_PRC2_CCCAVE04_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCCAVE_DSG - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCCAVE_L - Pinnacle Station — General — Sound content
BIOA_PRC2_CCCAVE_SND - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCCRATE - Pinnacle Station — General — Level layout
BIOA_PRC2_CCCRATE01_LAY - Pinnacle Station — General — Level layout
BIOA_PRC2_CCCRATE02_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCCRATE_DSG - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCCRATE_L - Pinnacle Station — General — Sound content
BIOA_PRC2_CCCRATE_SND - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCDoors - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCLAVA - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCLAVA_CROSSGEN - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCLAVA_DSG - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCLAVA_L - Pinnacle Station — General — Sound content
BIOA_PRC2_CCLAVA_SND - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCLOBBY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCLOBBY01_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCLOBBY01_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCLOBBY02_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCLOBBY02_LAY - Pinnacle Station — General — Art and visual assets
BIOA_PRC2_CCLOBBY_ART - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCLOBBY_DSG - Pinnacle Station — General — Sound content
BIOA_PRC2_CCLOBBY_SND - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCMAIN_CONV - Pinnacle Station — General — Sound content
BIOA_PRC2_CCMAIN_SND - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCMAIN_TXT - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCMID - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCMID01_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCMID01_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCMID02_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCMID02_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCMID03_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCMID03_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCMID04_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCMID04_LAY - Pinnacle Station — General — Art and visual assets
BIOA_PRC2_CCMID_ART - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCMID_DSG - Pinnacle Station — General — Sound content
BIOA_PRC2_CCMID_SND - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSCOREBOARD_DSG - Pinnacle Station — General — Design, gameplay, and Kismet logic — LOC HU
BIOA_PRC2_CCSCOREBOARD_DSG_LOC_HU - Pinnacle Station — General — Design, gameplay, and Kismet logic — LOC RU
BIOA_PRC2_CCSCOREBOARD_DSG_LOC_RU - Pinnacle Station — General — Level layout
BIOA_PRC2_CCSCOREBOARD_LAY - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCSIM - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSIM01_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCSIM01_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSIM02_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCSIM02_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSIM03_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCSIM03_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSIM04_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCSIM04_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSIM05_DSG - Pinnacle Station — General — Design, gameplay, and Kismet logic — LOC HU
BIOA_PRC2_CCSIM05_DSG_LOC_HU - Pinnacle Station — General — Design, gameplay, and Kismet logic — LOC RU
BIOA_PRC2_CCSIM05_DSG_LOC_RU - Pinnacle Station — General — Level layout
BIOA_PRC2_CCSIM05_LAY - Pinnacle Station — General — Art and visual assets
BIOA_PRC2_CCSIM_ART - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSIM_DSG - Pinnacle Station — General — Sound content
BIOA_PRC2_CCSIM_SND - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCSPACE - Pinnacle Station — General — Art and visual assets
BIOA_PRC2_CCSPACE02_ART - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSPACE02_DSG - Pinnacle Station — General — Level layout
BIOA_PRC2_CCSPACE02_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSPACE03_DSG - Pinnacle Station — General — Art and visual assets
BIOA_PRC2_CCSPACE_ART - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCSPACE_DSG - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCTHAI - Pinnacle Station — General — Level layout
BIOA_PRC2_CCTHAI01_LAY - Pinnacle Station — General — Level layout
BIOA_PRC2_CCTHAI02_LAY - Pinnacle Station — General — Level layout
BIOA_PRC2_CCTHAI03_LAY - Pinnacle Station — General — Level layout
BIOA_PRC2_CCTHAI04_LAY - Pinnacle Station — General — Level layout
BIOA_PRC2_CCTHAI05_LAY - Pinnacle Station — General — Level layout
BIOA_PRC2_CCTHAI06_LAY - Pinnacle Station — General — Design, gameplay, and Kismet logic
BIOA_PRC2_CCTHAI_DSG - Pinnacle Station — General — Unclassified content
BIOA_PRC2_CCTHAI_L - Pinnacle Station — General — Sound content
BIOA_PRC2_CCTHAI_SND