JUG40
54 logical packages currently associated with this area code.
Main area
Section 00
- JUG40 — Main area — Art and visual assets
BIOA_JUG40_00_ART - JUG40 — Main area — Design, gameplay, and Kismet logic
BIOA_JUG40_00_DSG - JUG40 — Main area — Level layout
BIOA_JUG40_00_LAY - JUG40 — Main area — Placed content
BIOA_JUG40_00_PLC - JUG40 — Main area — Unclassified content
bioa_jug40_00_QAP - JUG40 — Main area — Sound content
BIOA_JUG40_00_SND
Streamed subarea
Section 01
- JUG40 — Streamed subarea — Art and visual assets
BIOA_JUG40_01_ART - JUG40 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_JUG40_01_DSG - JUG40 — Streamed subarea — Level layout
BIOA_JUG40_01_LAY - JUG40 — Streamed subarea — Placed content
BIOA_JUG40_01_PLC - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_01_SND
Streamed subarea
Section 02
- JUG40 — Streamed subarea — Art and visual assets
BIOA_JUG40_02_ART - JUG40 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_JUG40_02_DSG - JUG40 — Streamed subarea — Level layout
BIOA_JUG40_02_LAY - JUG40 — Streamed subarea — Placed content
BIOA_JUG40_02_PLC - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_02_SND
Streamed subarea
Section 03
- JUG40 — Streamed subarea — Art and visual assets
BIOA_JUG40_03_ART - JUG40 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_JUG40_03_DSG - JUG40 — Streamed subarea — Level layout
BIOA_JUG40_03_LAY - JUG40 — Streamed subarea — Placed content
BIOA_JUG40_03_PLC - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_03_SND
Streamed subarea
Section 04
- JUG40 — Streamed subarea — Art and visual assets
BIOA_JUG40_04_ART - JUG40 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_JUG40_04_DSG - JUG40 — Streamed subarea — Level layout
BIOA_JUG40_04_LAY - JUG40 — Streamed subarea — Placed content
BIOA_JUG40_04_PLC - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_04_SND
Streamed subarea
Section 05
- JUG40 — Streamed subarea — Art and visual assets
BIOA_JUG40_05_ART - JUG40 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_JUG40_05_DSG - JUG40 — Streamed subarea — Level layout
BIOA_JUG40_05_LAY - JUG40 — Streamed subarea — Placed content
BIOA_JUG40_05_PLC - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_05_SND
Streamed subarea
Section 06
- JUG40 — Streamed subarea — Art and visual assets
BIOA_JUG40_06_ART - JUG40 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_JUG40_06_DSG - JUG40 — Streamed subarea — Level layout
BIOA_JUG40_06_LAY - JUG40 — Streamed subarea — Placed content
BIOA_JUG40_06_PLC - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_06_SND
Streamed subarea
Section 07
- JUG40 — Streamed subarea — Art and visual assets
BIOA_JUG40_07_ART - JUG40 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_JUG40_07_DSG - JUG40 — Streamed subarea — Level layout
BIOA_JUG40_07_LAY - JUG40 — Streamed subarea — Placed content
BIOA_JUG40_07_PLC - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_07_SND
Streamed subarea
Section 08
- JUG40 — Streamed subarea — Art and visual assets
BIOA_JUG40_08_ART - JUG40 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_JUG40_08_DSG - JUG40 — Streamed subarea — Level layout
BIOA_JUG40_08_LAY - JUG40 — Streamed subarea — Placed content
BIOA_JUG40_08_PLC - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_08_SND
Streamed subarea
Section 09
- JUG40 — Streamed subarea — Art and visual assets
BIOA_JUG40_09_ART - JUG40 — Streamed subarea — Level layout
BIOA_JUG40_09_LAY - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_09_SND
Streamed subarea
Section 10
- JUG40 — Streamed subarea — Level layout
BIOA_JUG40_10_LAY - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_10_SND
Streamed subarea
Section 11
- JUG40 — Streamed subarea — Level layout
BIOA_JUG40_11_LAY - JUG40 — Streamed subarea — Sound content
BIOA_JUG40_11_SND
Streamed subarea
Section 12
- JUG40 — Streamed subarea — Level layout
BIOA_JUG40_12_LAY