What? Oh. No. I wasn't-- Never mind.
Chorban Dialog
- Conversation key
sta20_chorban_triggers_dlg- Packages
- Citadel Presidium — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_STA20_02A_DSGBIOA_STA20_02A_DSG_LOC_INT.pcc - STA70 — Streamed subarea — Design, gameplay, and Kismet logic
BIOA_STA70_02A_DSGBIOA_STA70_02A_DSG_LOC_INT
- Citadel Presidium — Streamed subarea — Design, gameplay, and Kismet logic
- Organization
- Conversation graph; additional records grouped by package, then speaker
Duplicate source rows with identical technical context are collapsed for presentation.
Ashley WilliamsThat guy's up to something.
Kaidan AlenkoWhat guy?
Additional dialogue records
Citadel Presidium — Streamed subarea — Design, gameplay, and Kismet logicBIOA_STA20_02A_DSG
Chorban5 lines
Hmm. Not enough data yet.
Why won't it move on? It's just standing there.
I wonder if it knows what I'm doing?
Just a few more scans and I'll know for sure.
Ashley Williams1 line
The one over by the keeper.
STA70 — Streamed subarea — Design, gameplay, and Kismet logicBIOA_STA70_02A_DSG
Chorban5 lines
What? Oh. No. I wasn't-- Never mind.
Hmm. Not enough data yet.
Why won't it move on? It's just standing there.
I wonder if it knows what I'm doing?
Just a few more scans and I'll know for sure.
Ashley Williams1 line
The one over by the keeper.
Avina1 line
Please do not disturb the keepers.