Female2 Dialog

← All dialogue

Conversation key
sp119_female2_dlg
Packages
  • Presrop — Interior or encounter area — Design, gameplay, and Kismet logic BIOA_UNC54_02_DSG
    BIOA_UNC54_02_DSG_LOC_INT
  • Presrop — Interior or encounter area — Design, gameplay, and Kismet logic BIOA_UNC54_03_DSG
    BIOA_UNC54_03_DSG_LOC_INT
Organization
Grouped by package, then speaker

Duplicate source rows with identical technical context are collapsed for presentation.

Presrop — Interior or encounter area — Design, gameplay, and Kismet logicBIOA_UNC54_02_DSG

Owner4 lines
Nobody cares about us biotics. We have to look out for each other.
The Alliance sent assassins to kill Father Kyle, but we stopped them!
Everyone looks at us like we're freaks just because we have biotics.
Don't try anything. We're watching you!

Presrop — Interior or encounter area — Design, gameplay, and Kismet logicBIOA_UNC54_03_DSG

Owner4 lines
Nobody cares about us biotics. We have to look out for each other.
The Alliance sent assassins to kill Father Kyle, but we stopped them!
Everyone looks at us like we're freaks just because we have biotics.
Don't try anything. We're watching you!