Nobody cares about us biotics. We have to look out for each other.
Female2 Dialog
- Conversation key
sp119_female2_dlg- Packages
- Presrop — Interior or encounter area — Design, gameplay, and Kismet logic
BIOA_UNC54_02_DSGBIOA_UNC54_02_DSG_LOC_INT - Presrop — Interior or encounter area — Design, gameplay, and Kismet logic
BIOA_UNC54_03_DSGBIOA_UNC54_03_DSG_LOC_INT
- Presrop — Interior or encounter area — Design, gameplay, and Kismet logic
- Organization
- Grouped by package, then speaker
Duplicate source rows with identical technical context are collapsed for presentation.
Presrop — Interior or encounter area — Design, gameplay, and Kismet logicBIOA_UNC54_02_DSG
Owner4 lines
The Alliance sent assassins to kill Father Kyle, but we stopped them!
Everyone looks at us like we're freaks just because we have biotics.
Don't try anything. We're watching you!
Presrop — Interior or encounter area — Design, gameplay, and Kismet logicBIOA_UNC54_03_DSG
Owner4 lines
Nobody cares about us biotics. We have to look out for each other.
The Alliance sent assassins to kill Father Kyle, but we stopped them!
Everyone looks at us like we're freaks just because we have biotics.
Don't try anything. We're watching you!