Now we know what those spikes are for: turning our own dead against us.
Banter 02 Dialog
- Conversation key
pro10_banter_02_dlg- Package
- PRO10 — Main area — Design, gameplay, and Kismet logic
BIOA_PRO10_00_DSGBIOA_PRO10_00_DSG_LOC_INT.pcc - Organization
- Conversation graph; additional records grouped by speaker
Duplicate source rows with identical technical context are collapsed for presentation.
Additional dialogue records
Kaidan Alenko1 line
Ashley Williams1 line
It must take a few hours for the spikes to turn people into husks.