Banter 00 Dialog

← All dialogue

Conversation key
pro10_banter_00_dlg
Packages
  • Eden Prime — General — Unclassified content BIOA_PRO00
    BIOA_PRO00_LOC_INT.pcc
  • PRO10 — Main area — Design, gameplay, and Kismet logic BIOA_PRO10_00_DSG
    BIOA_PRO10_00_DSG_LOC_INT.pcc
Organization
Conversation graph; additional records grouped by package, then speaker

Duplicate source rows with identical technical context are collapsed for presentation.

Additional dialogue records

Eden Prime — General — Unclassified contentBIOA_PRO00

Kaidan Alenko4 lines
Smells like smoke and death.
Eden Prime will never be the same again.
Check your targets. Could be friendlies.
We should move, Commander
Ashley Williams5 lines
We thought this world was safe... until the geth showed up.
It used to be beautiful here.
Somebody's going to pay for this.
Let's get the bastards.
We should move.
Hench Jenkins1 line
Oh god. What happened here?

PRO10 — Main area — Design, gameplay, and Kismet logicBIOA_PRO10_00_DSG

Kaidan Alenko4 lines
Smells like smoke and death.
Eden Prime will never be the same again.
Check your targets. Could be friendlies.
We should move, Commander
Ashley Williams5 lines
We thought this world was safe... until the geth showed up.
It used to be beautiful here.
Somebody's going to pay for this.
Let's get the bastards.
We should move.
Hench Jenkins1 line
Oh god. What happened here?