I don't know who you are, but I'm-- Damn it! Got to go.
Human Radio Dialog
- Conversation key
prc1_human_radio_dlg- Packages
BIOA_UNC52_00TORCH_DSGBIOA_UNC52_00torch_DSG_LOC_INT.pcc- Asteroid X57 — Interior or encounter area — Design, gameplay, and Kismet logic
BIOA_UNC52_02_DSGBIOA_UNC52_02_DSG_LOC_INT.pcc
- Organization
- Conversation graph; additional records grouped by package, then speaker
Duplicate source rows with identical technical context are collapsed for presentation.
BIOA_UNC52_00TORCH_DSGConversation export #6OwnerYou're headed in the right direction.
OwnerCan you hear me? I'm getting all kinds of interference.
OwnerDamn this thing. Sorry, there's a lot of feedback.
OwnerAre you there? You've got to hurry. You've really pissed them off.
OwnerTheir leader's setting charges everywhere. I think he's going to blow this whole facility.
LieutenantGet away from there.
BIOA_UNC52_02_DSGConversation export #51OwnerYou're headed in the right direction.
OwnerCan you hear me? I'm getting all kinds of interference.
OwnerDamn this thing. Sorry, there's a lot of feedback.
OwnerAre you there? You've got to hurry. You've really pissed them off.
OwnerTheir leader's setting charges everywhere. I think he's going to blow this whole facility.
LieutenantGet away from there.
Additional dialogue records
BIOA_UNC52_00TORCH_DSG
Kate3 lines
I'll see if I can fix it. In the meantime, just keep doing what you're doing.
Don't shoot. Please.
Asteroid X57 — Interior or encounter area — Design, gameplay, and Kismet logicBIOA_UNC52_02_DSG
Kateradio3 lines
I don't know who you are, but I'm-- Damn it! Got to go.
I'll see if I can fix it. In the meantime, just keep doing what you're doing.
Don't shoot. Please.